﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace WpfUMLTry1.Model
{
    class Monster : AbstractCreature
    {
        public Monster(String _name)
            : base(_name)
        {
            givenExp = level;
            if (givenExp < 1) givenExp = 1;
        }
    }
}
